Tom is the CEO and Co-founder of GameSense Sports. For the past decade, Tom has been designing and building sports related technologies. He helped build several sport technology companies serving as Director of Product Development for Cyton8 Sports and NeuroSport Performance. He was Director of Sports Science and Performance at Elite Sports Services as well. He has helped develop multiple devices and software designed to test and train high speed decision-making, situational decision-making, attention and autonomic control. Tom played college football at Humboldt State University. Following college, Tom was invited to play and later coach in the European football leagues. When Tom isn’t chasing around a very active 3-year old he enjoys playing music, gardening, biking, hiking and snowboarding.
Peter is professor and director of the Learning Systems Design and Technology (LSDT) graduate program at Southern Illinois University. Peter originated the Expertise-Based Training (XBT) method that has been used to train expert situation awareness in domains ranging from sports to firefighting to classroom teaching. He has presented XBT research at the Inter Agency Industry Training, Simulation, and Education Conference (I/ITSEC), including the 2010 I/ITSEC education division paper-of-the-year. He has developed patented computer software for baseball/softball pitch recognition and tennis stroke recognition and was named SIU’s Innovator-of-the-Year in 2013.
David originally trained as an engineer and started his first business at the age of 25. The business bug bit him and he ended up founding successful businesses in consulting engineering, e-commerce and publishing. His fourth business was a e-marketplace dot-com (‘nuf said) and while not successful, oddly it was the most fun. He has run businesses for other entities and purchased an IT MSP business which he sold two years ago. He has a successful track record of M&A, developing relationships and partnerships. He has a passion for technology, operational efficiency and business development. David is also an active startup investor and advisor. When not asking a lot of questions, you can find him reading, playing tennis, skiing, hiking or playing golf.
Paul previously led software architecture, product development engineering efforts and design teams for companies in the Fintech and Edtech spaces. Paul began programming at an early age, bringing homemade computer games to school to show his friends. During his college years at Virginia Tech, he studied Human-Computer Interaction in music and video for one year with the elite L2ork group. At Virginia Tech, Paul specialized in web and interface design, graduating from the School of Engineering with a BS in Computer Science. Paul brings his understanding of human and computer interactivity and technical experience to gameSense Sports, designing learning tools that are effective, fun and easy-to-use. When not working, Paul plays the fiddle and guitar and is an accomplished musician. He also enjoys hiking and snowboarding.
Jamie is a results-driven marketing leader with 20+ years of success developing strategic plans and innovative multi-channel marketing programs. Over her career she has helped organizations in the IT, learning & development, and government arenas with all aspects of marketing, including branding, corporate communications, public relations, content strategy, web, marketing automation, social media, digital/SEO and event marketing. Jamie is a morning person who starts her days with a bootcamp class followed by plenty of coffee. She’s a proud travel Softball Mom and spends her fall/spring weekends on the field.
Dr. Zaichkowsky is a widely known sport and performance scientist whose specialty is the psychophysiology of human performance. For 37 years, he was a professor at Boston University with a joint appointment in the School of Education and School of Medicine.
He has published 6 books and more than 100 scientific papers on sport psychology, sport science, biofeedback, and research methods and made more than 300 presentations world-wide. Currently, Len is a science consultant for a number of sport, medical, military, and business organizations. Dr. Zaichkowsky is a licensed psychologist, a Fellow of the American Psychological Association (APA), and 2016 recipient of APA’s award for “Distinguished Contributions to Professional Practice”. He is a past-president and Fellow of the Association for Applied Sport Psychology (1997-99), a former member of the Editorial Board of the Journal of Applied Sport Psychology, and currently section editor on psychology for the International Journal of Health & Sport Science. Len has consulted with U.S., Canadian, and Australian Olympic organizations, Major League Baseball, NBA, NFL, NHL, Spanish World Cup Soccer, Real Madrid, and numerous other elite sport organizations.
Brad Bernthal is an Associate Professor at the University of Colorado Law School and the Director of the Entrepreneurship Initiative at Silicon Flatirons. Professor Bernthal specializes in startups, entrepreneurial law, and early stage finance (such as angel investment and venture capital). His current research studies finance instruments used in startup investment. Prior to that, Brad studied investment accelerators, providing legal scholarship’s first work on the topic. Professor Bernthal leads the Entrepreneurial Law Clinic at Colorado Law, which provides legal help to about 20 startups each year.
Prior to joining the Colorado Law faculty, Professor Bernthal served as the Silicon Flatirons Fellow for 2005-2007. He started his legal career in San Francisco with Brobeck, Phleger & Harrison LLP, then moved to Hogan & Hartson, LLP’s Denver office, and finally worked for the Boulder law firm of Berg, Hill, Greenleaf and Ruscitti LLP. Prior to law school, Professor Bernthal taught English to elementary age students in Korea and conducted legislative research as a staff assistant to United States Senator Robert Kerrey. Professor Bernthal is a TechStars mentor, tennis enthusiast, and laughably serious youth sports volunteer coach.
How fast you can recognize a pitch?